*affected verseion: v1.8.0~, v1.8.4~
# Rebalanced Towers (Solar Flare Season)
The rebalancing below is determined by the tower's win rate, with stats nerfed for towers with excessively high win rates and stats buffed for towers with excessively low win rates.
- base cooltime of slow effect : 7.5s → 8s
[Thermo]
- base damage : 750 → 600
[Typhoon]
- base damage : 60 → 50
[Magnet]
- base damage : 90 → 100
- base speed up rate : 150% → 200%
- base damage increase rate : 250% → 300%
[Solarwind]
- base damage : 50 → 60
(per power-up : +60 → +80)
* In particular, this Solar Flare season, the following towers will be buffed by the effects of rainy and windy Power. (2024.6.14 ~ 2024.7.10)
<Nerfed>
[Blizzard]
- base damage : 100 → 40
(per class-up : +10 → +5)
(per class-up : +10 → +5)
(per power-up : +20 → +10)
[Flood]
- speed up monsters on the opponent's : 3% → 2.7%
(per class-up : +0.2% → +0.19%)
(per power-up : +0.4% → +0.38%)
- speed up monsters on the opponent's : 3% → 2.7%
(per class-up : +0.2% → +0.19%)
(per power-up : +0.4% → +0.38%)
[Thermo]
- base damage : 750 → 600
(per class-up : +75 → +60)
(per power-up : +150 → +120)
[Typhoon]
- base damage : 60 → 50
(per class-up : +10 → +8)
(per power-up : +100 → +80)
<Buffed>
[Magnet]
- base damage : 90 → 100
- base speed up rate : 150% → 200%
- base damage increase rate : 250% → 300%
[Solarwind]
- base damage : 50 → 60
(per power-up : +60 → +80)
- state change duration : 6s / 3.5s / 1.5s → 5s / 4s / 2s
[Inferno]
- base damage : 40 → 50
(per class-up : +8 → +10)
(per power-up : +10 → +15)
- maximum damage increase : 160% → 300%
(per class-up : +17% → +20%)
(per power-up : +25% → +30%)
(per power-up : +25% → +30%)
- time to reach maximum damage : 100s → 80s