#1. New Tower
[Neon]
- Neon Tower is a friend of Cross Tower. But it is slightly rotated.
#2. Rebalanced Tower
<Nerfed>
[Combo]
- exponential* base : 1.55 → 1.5
- exponential* base : 1.55 → 1.5
* f(x) = exp(x)
[Stack]
- exponential* base : 1.2 → 1.15
- exponential* base : 1.2 → 1.15
[Digital]
- base damage : 30 → 25
- base damage : 30 → 25
(per class-up : 10 → 9)
(per power-up : 10 → 9)
- attack speed increase rate : 150% → 145%
[Soul]
- gathered souls (at merged) : 100 → 70
- gathered souls (at merged) : 100 → 70
<Buffed>
[Solarwind]
- base damage : 30 → 40
(per class-up : 2 → 4)
(per power-up : 40 → 50)
[Boxer]
- base damage : 75 → 100
(per class-up : 25 → 30)
(per power-up : 45 → 60)
- rate of damage increase : 40% → 50%
(per class-up : 4% → 5%)
[Increment]
- Now the effect of Increment Tower applies to breaking blocks on the field and increasing the stack count
#3. Other Rebalanced
- The difficulty of co-op has been slightly increased