#1. New Tower


[Neon]

- Neon Tower is a friend of Cross Tower. But it is slightly rotated.



#2. Rebalanced Tower


<Nerfed>
[Combo]
- exponential* base : 1.55 → 1.5
* f(x) = exp(x)

[Stack]
- exponential* base : 1.2 → 1.15

[Digital]
- base damage : 30 → 25
   (per class-up : 10 → 9)
   (per power-up : 10 → 9)
- attack speed increase rate : 150% → 145%

[Soul]
- gathered souls (at merged) : 100 → 70


<Buffed>
[Solarwind]
- base damage : 30 → 40
   (per class-up : 2 → 4)
   (per power-up : 40 → 50)

[Boxer]
- base damage : 75 → 100
   (per class-up : 25 → 30)
   (per power-up : 45 → 60)
- rate of damage increase : 40% → 50%
   (per class-up : 4% → 5%)

[Increment]

- Now the effect of Increment Tower applies to breaking blocks on the field and increasing the stack count

#3. Other Rebalanced


- The difficulty of co-op has been slightly increased